Industri Konten Digital Dalam Perspektif Society 5.0 (Digital Content Industry in Society 5.0 Perspective)
Main Article Content
Abstract
Society 5.0 adalah suatu konsep yang menyatakan bahwa teknologi akan hidup berdampingan dengan manusia untuk meningkatkan kualitas hidup secara berkelanjutan. Sektor industri harus berinovasi untuk dapat memberikan rekomendasi pada setiap permasalahan konsumen. Industri konten digital merupakan salah satu sektor industri yang dinilai memiliki peran signifikan, baik dalam peningkatan perekonomian maupun dalam membangun keberlanjutan bagi masyarakat. Penelitian ini menggunakan conceptual review untuk meninjau kembali konsep industri konten digital dalam perspektif Society 5.0. Terdapat dua aspek yang dibedah dalam penelitian ini, yakni pengembangan ekonomi dan aspek keberlanjutan. Co-creation menjadi konsep penting dalam membangun industri konten digital yang berkelanjutan karena mampu memunculkan sharing knowledge dari berbagai pihak serta mempercepat inovasi. Peran manusia tidak dapat digantikan semata-mata oleh teknologi karena industri kreatif dibangun atas seni dan rasa. Kebijakan inovasi di suatu negara turut menjadi salah satu aspek yang mendukung pengembangan ekonomi dan keberlanjutan dari industri tersebut.
Article Details
Authors who publish with this journal agree to the following terms:
- Author (s) hold copyrights and retain copyrights of articles if the article is accepted for publishing.
- The author grants the journal, right of first publication with the work simultaneously licensed under a Creative Commons Attribution License that allows others to share the work with an acknowledgment of the work’s authorship and initial publication in this journal.
- Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal’s published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgment of its initial publication in this journal.
- Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work.
- The article and any associated published material are distributed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. Public allowed to Share (copy and redistribute the material in any medium or format) and Adapt (remix, transform, and build upon the material) this journal article content.
References
Binninger, Anne Sophie, Nacima Ourahmoune, and Isabelle Robert. 2015. “Collaborative Consumption and Sustainability: A Discursive Analysis of Consumer Representations and Collaborative Website Narratives.” Journal of Applied Business Research 31 (3): 969–86. https://doi.org/10.19030/jabr.v31i3.9229.
Carter, Craig R., and Dale S. Rogers. 2008. “A Framework of Sustainable Supply Chain Management: Moving toward New Theory.” International Journal of Physical Distribution and Logistics Management 38 (5): 360–87. https://doi.org/10.1108/09600030810882816.
Cunningham, S D, M A Keane, M D Ryan, and G N Hearn. 2003. “RESEARCH AND INNOVATION SYSTEMS IN THE PRODUCTION OF DIGITAL CONTENT AND APPLICATIONS.” Vol. III. https://eprints.qut.edu.au/2467/.
Deloitte. 2018. “Digital Media: Rise of On-Demand Content,” 5–7. www.deloitte.com/in%0Ahttps://www2.deloitte.com/content/dam/Deloitte/in/Documents/technology-media-telecommunications/in-tmt-rise-of-on-demand-content.pdf.
Earnshaw, Rae. 2017. State of the Art in Digital Media and Applications. Springer International Publishing. https://doi.org/10.1007/978-3-319-61409-0.
Ellitan, Lena. 2020. “Competing in the Era of Industrial Revolution 4.0 and Society 5.0.” Jurnal Maksipreneur 10 (1): 1–12.
Elsy, Putri. 2020. “Rishoku in Japanese Hyper-Ageing Society.” Jurnal Studi Komunikasi 4 (2): 435–52. https://doi.org/10.25139/jsk.v4i2.2448.
Faruqi, Umar Al. 2019. “Future Service in Industry 5.0.” Jurnal Sistem Cerdas 2 (1): 67–79. https://doi.org/10.37396/jsc.v2i1.21.
Francis, S, and Baldesari. 2006. Systematic Reviews of Qualitative Literature. Oxford: UK Cochrane Centre.
Fukuyama, Mayumi. 2018. “Society 5.0: Aiming for a New Human-Centered Society.” Japan SPOTLIGHT 27 (August): 47–50. http://www8.cao.go.jp/cstp/%0Ahttp://search.ebscohost.com/login.aspx?direct=true&db=bth&AN=108487927&site=ehost-live.
Holroyd, Carin. 2019. “Digital Content Promotion in Japan and South Korea: Government Strategies for an Emerging Economic Sector.” Asia and the Pacific Policy Studies 6 (3): 290–307. https://doi.org/10.1002/app5.277.
Irwansyah, Irwansyah. 2018. “How Indonesia Media Deal with Sustainable Development Goals.” E3S Web of Conferences 74: 1–6. https://doi.org/10.1051/e3sconf/20187408014.
Japan Government. 2018. “Realizing Society 5.0.” Japan Target.
Jiang, Zheng-Qing, and Dong-Hun Lee. 2010. “Exploring New System of China Digital Media Design Related Undergraduate Education.” International Journal of Contents 6 (10): 35-40. https://doi.org/10.5392/ijoc.2010.6.1.035.
Jung, Nanji. 2007. “SOURCES OF CREATIVITY AND STRENGTH IN THE DIGITAL CONTENT INDUSTRY IN SEOUL: PLACE, SOCIAL ORGANIZATION AND PUBLIC POLICY.” Cornell University.
Kose, Utku, and Selcuk Sert. 2016. “Intelligent Content Marketing with Artificial Intelligence.” International Conference of Scientific Cooperation for Future, no. September: 837–43.
Ku, William, and Hung Chi. 2004. “Survey on the Technological Aspects of Digital Rights Management.” Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) 3225: 391–403. https://doi.org/10.1007/978-3-540-30144-8_33.
Lies, Jan. 2019. “Marketing Intelligence and Big Data: Digital Marketing Techniques on Their Way to Becoming Social Engineering Techniques in Marketing.” International Journal of Interactive Multimedia and Artificial Intelligence 5 (5): 134. https://doi.org/10.9781/ijimai.2019.05.002.
Lorenzo-Romero, Carlota, María Encarnación Andrés-Martínez, and Juan Antonio Mondéjar-Jiménez. 2020. “Omnichannel in the Fashion Industry: A Qualitative Analysis from a Supply-Side Perspective.” Heliyon 6 (6). https://doi.org/10.1016/j.heliyon.2020.e04198.
Martinez-canas, Ricardo. 2014. “The Effects of the Value Co-Creation Process on the Consumer and the Company.” Expert Journal of Marketing 2 (2): 68–81.
Mayasari, Iin, and Handrix Chris Haryanto. 2018. “Motivational Factors of Collaborative Consumption in the Era of Sharing Economy.” Gadjah Mada International Journal of Business 20 (3): 331–52. https://doi.org/10.22146/gamaijb.27552.
Micken, Kathleen S., Scott D. Roberts, and Jason D. Oliver. 2020. “The Digital Continuum: The Influence of Ownership, Access, Control, and Cocreation on Digital Offerings.” AMS Review 10 (1–2): 98–115. https://doi.org/10.1007/s13162-019-00149-5.
Mihardjo, Leonardus W.W., Sasmoko, Firdaus Alamsjah, and Elidjen. 2020. “Role of Green Information System in Developing Corporate Reputation and Co-Creation-Innovation to Attain Sustainable Performance.” IOP Conference Series: Earth and Environmental Science 426 (1). https://doi.org/10.1088/1755-1315/426/1/012120.
Network, Piction. 2019. “Piction Network Whitepaper.”
OECD. 2019. “The Digital Innovation Policy Landscape in 2019.” Technology and Industry Policy Papers. https://www.oecd-ilibrary.org/docserver/6171f649-en.pdf?expires=1562081542&id=id&accname=guest&checksum=5F0980640A1A43B06C0F135CED8D1E59.
Pandit, Swamini. 2020. “Sustainable Development Goals and Media Coverage by English Language News Channel Websites in Indian and International Context.” International Journal of Innovative Technology and Exploring Engineering 9 (4S): 28–32. https://doi.org/10.35940/ijitee.d1004.094s20.
Pereira, Andreia G, Tânia M Lima, and Fernando Charrua-santos. 2020. “Industry 4.0 and Society 5.0: Opportunities and Threats.” International Journal of Recent Technology and Engineering 8 (5): 3305–8. https://doi.org/10.35940/ijrte.d8764.018520.
Petticrew, Mark, and Helen Roberts. 2008. Systematic Reviews in the Social Sciences: A Practical Guide. Systematic Reviews in the Social Sciences: A Practical Guide. https://doi.org/10.1002/9780470754887.
Potočan, Vojko, Matjaž Mulej, and Zlatko Nedelko. 2020. “Society 5.0: Balancing of Industry 4.0, Economic Advancement and Social Problems.” Kybernetes. https://doi.org/10.1108/K-12-2019-0858.
Preston, Paschal, Aphra Kerr, and Anthony Cawley. 2009. “Innovation and Knowledge in the Digital Media Sector.” Information, Communication & Society 12 (7): 994–1014. https://doi.org/10.1080/13691180802578150.
Ramli, Tasya Safiranita, Ahmad M Ramli, Huala ADolf, Eddy Damian, and Miranda Risang Ayu Palar. 2020. “Over-The-Top Media in Digital Economy and Society 5.0.” Journal of Telecommunications and the Digital Economy 9 (3): 60–67. https://doi.org/https://doi.org/10.18080/jtde.v8n3.241.
Ridley, Diana. 2012. The Litrature Review: A Step-by-Step for Students. London: Sage Publications. https://www.m-culture.go.th/mculture_th/download/king9/Glossary_about_HM_King_Bhumibol_Adulyadej’s_Funeral.pdf.
Rupo, Daniela, Mirko Perano, Giovanna Centorrino, and Alfonso Vargas Sanchez. 2018. “A Framework Based on Sustainability, Open Innovation, and Value Cocreation Paradigms-A Case in an Italian Maritime Cluster.” Sustainability (Switzerland) 10 (3). https://doi.org/10.3390/su10030729.
Saunila, Minna, Juhani Ukko, and Tero Rantala. 2019. “Value Co-Creation through Digital Service Capabilities: The Role of Human Factors.” Information Technology and People 32 (3): 627–45. https://doi.org/10.1108/ITP-10-2016-0224.
Serpa, Sandro, and Carlos Miguel Ferreira. 2019. “Society 5.0 and Sustainability Digital Innovations: A Social Process.” Journal of Organizational Culture, Communications and Conflict 23 (1): 1–14.
Simatupang, Togar M., and Fransisca Budyanto Widjaja. 2012. “Benchmarking of Innovation Capability in the Digital Industry.” Procedia - Social and Behavioral Sciences 65 (December): 948–54. https://doi.org/10.1016/j.sbspro.2012.11.225.
Sun, Huey Min, and Xing Jun Tsai. 2010. “The Effect of Organization’s Resources on Performance for Digital Content Industry.” International Journal of Digital Content Technology and Its Applications 4 (5): 129–42. https://doi.org/10.4156/jdcta.vol4.issue5.16.
Susanti, Ari. 2020. “Mager (Lazy-Ass) as New Culture in the Society 5.0 Era (Semiotic Analysis by Charles Pierce in the Grab Food Ad ‘Laper Di Kantor’ Version)” 459 (Jcc): 48–52. https://doi.org/10.2991/assehr.k.200818.011.
Tsai, Hsin-hann, Lee, H. Y., & Yu, H. C. 2008. "Developing the digital content industry in Taiwan". Review of policy Research, 25(2): 169-188.
UNESCO. 2019. “Sustainable Development Goals for Communication and Information.” 2019. https://en.unesco.org/sustainabledevelopmentgoalsforcommunicationinformation.
Wang, Xin. 2003. “Digital Rights Management for Broadband Content Distribution.” Proceedings - 2003 Symposium on Applications and the Internet, SAINT 2003 21: 4. https://doi.org/10.1109/SAINT.2003.1183024.
Wee, Bert Van, and David Banister. 2016. “How to Write a Literature Review Paper?” Transport Reviews 36 (2): 278–88. https://doi.org/10.1080/01441647.2015.1065456.
Widiastuti, Tuti. 2020. “Ethnomethodology Study of Digitalized Social Communication Apprehension among Basmala Youth Community.” Ikatan Sarjana Komunikasi Indonesia 5 (1): 42–51.
Zhaofeng, Ma, Huang Weihua, and Gao Hongmin. 2018. “A New Blockchain-Based Trusted DRM Scheme for Built-in Content Protection.” Eurasip Journal on Image and Video Processing 2018 (1): 1–12. https://doi.org/10.1186/s13640-018-0327-1.